Post by Josh on Mar 4, 2009 4:55:53 GMT -5
Fixes for version 1.2 (WIP)
HEROES
- New Hero: Tauren: Spells - Earthquake, Devastating Totem, Rock Slam, Fissure, Hard Body / Soft Mind, Battle Roar
- Blood Mage: Hero switched to Naga Ice Witch. Removed firewall (causing crash), magnetic field, and black hole.
- Naga Ice Witch: Spells - Lightning Bolt, Energy Transfer, Freezing Arrow, Ice Trap, Mana Shield, Affinity to Cold
TEXT COMMANDS
- Repick: Repicking now doesn't remove your spell tower
TRIGGERS
- Leaks: Removed many leaks in the triggers
Fixes for version 1.1
HEROS
- New Hero: Nature's Spirit Abilities - Nature Wall, Ariel Strike, Watching Eyes, Mana Explosion, Cyclone, Spirit Walk, Wisp Companion
- Hero Damage: Damage base raised by 2 for each hero
- Builder: Builder can only build up to 8 towers at a time.
- Builder: Tower damage decreased by 1
- Builder: If machine is unmanned it cannot move.
- Builder: If the builder is in the Steam Engine or Shredder, the "speed" command will work.
- Builder: Destroy bridge time reduced from 15 secs to 5 secs
- Time Mage: Player 1 is now affected by reverse time.
- Trapper: Panther received "Natures Friend" ability
- Bolt: received Burning Trail spell. Wind Walk ability was removed.
- Bolt: Sprint Strike had .27 sec wait removed. Now mana based. Now actually does damage. Damage raised to 75.
- Blink: Invisibility & Evasion Teleport were removed.
- Blink: Dimension Sprint & Banish ability were added
- Blood Mage: Firewall length upped to 10 secs. Firewall now actually does damage. Damage/sec of firewall upped to 40.
- Druid of the Claw: Paw Smash added to lvl 2 & 3 bear.
- Druid of the Claw: Evasion added to lvl 2 & 3 wolf.
- Druid of the Claw: Mana costs of the morphs change a bit. Bird costs more mana.
GENERAL
- Death: If a player dies, they are properly placed in the last region they visited.
- Hero Select: Time frame to make your second click increased from .3 secs to .5 secs.
SPELL TOWER
- Turtle Shell: Damage increased to 50
TEXT COMMANDS
- Repick: If the race hasn't started you may type "repick" to pick a new hero
Fixes for version 1.0b
-Trapper: Fire trap rewritten in Jass, which should solve the disconnect issues.
Fixes for version 1.0a
GENERAL
- Players Leaving: When a player leaves, a sfx is played and text is shown. Their units are also removed.
- Triggers: Triggers cleaned up and overhauling them. Hopefully removing some bugs and the disconnect problem.
SPELL TOWER
- Reveal: Size Tripled from 900 to 2700
ENVIRONMENT
- Volcanoes: Now they won't spawn so close to the gate building regions.
Fixes for version 1.0
HEROS
- Builder: Bridge build time raised from 7 to 25
- Builder: Gate build time raised from 7 to 12
- Movement Speed Changes: Blink - reduced, Bolt - no change, Trapper - increase, Druid of the Claw - Bird reduced, Blood Mage - increased, Time Mage - Increase, Beserker - same
- Trapper: Stun Trap set time reduced from 2 sec to 1 sec
- Trapper: Fire Trap set time reduced from 3.5 sec to 2 sec
- Trapper: Fire Trap AOE increased
- Trapper: Poison Arrows now slow the target's attack and movement by 10%
- Trapper/Blood Mage: Panther added to Trapper. Removed from Blood Mage
- Trapper: Summon Panther works differently. When you summon your panther, it is permanent. If it dies, you may summon it again.
- Blood Mage: Energy transfer rate raised from 1 to 1.5
- Blood Mage: Firewall AOE increased
- Blood Mage: Added Lightning Bolt Spell
- Beserker: Critical Jump is now mana based.
- Time Mage: Reverse Time is now mana based.
SPELL TOWER
- Red Turtle Shell: doesn't get Immolation until 6 seconds
after created. Stun increased from 3 seconds to 4.
- Red Turtle Shell: Turtle is spawned 1 region ahead of you, so you aren't always getting in its way.
- Zap: New spell added to tower
- Holy Light: New spell added to tower
ENVIRONMENT
- Ancient Protectors: Now only attack the 1st place player
- Dragons: Damage increased by 3
- Blizzards: AOE of blizzards increased. Number of blizzards increased.
GENERAL
- Death: If you manage to die in the water (e.g. Critical jump), you are now resurrected to your last visited region.
- Death: Resurrection time increased from 8 secs to 14 secs.
HEROES
- New Hero: Tauren: Spells - Earthquake, Devastating Totem, Rock Slam, Fissure, Hard Body / Soft Mind, Battle Roar
- Blood Mage: Hero switched to Naga Ice Witch. Removed firewall (causing crash), magnetic field, and black hole.
- Naga Ice Witch: Spells - Lightning Bolt, Energy Transfer, Freezing Arrow, Ice Trap, Mana Shield, Affinity to Cold
TEXT COMMANDS
- Repick: Repicking now doesn't remove your spell tower
TRIGGERS
- Leaks: Removed many leaks in the triggers
Fixes for version 1.1
HEROS
- New Hero: Nature's Spirit Abilities - Nature Wall, Ariel Strike, Watching Eyes, Mana Explosion, Cyclone, Spirit Walk, Wisp Companion
- Hero Damage: Damage base raised by 2 for each hero
- Builder: Builder can only build up to 8 towers at a time.
- Builder: Tower damage decreased by 1
- Builder: If machine is unmanned it cannot move.
- Builder: If the builder is in the Steam Engine or Shredder, the "speed" command will work.
- Builder: Destroy bridge time reduced from 15 secs to 5 secs
- Time Mage: Player 1 is now affected by reverse time.
- Trapper: Panther received "Natures Friend" ability
- Bolt: received Burning Trail spell. Wind Walk ability was removed.
- Bolt: Sprint Strike had .27 sec wait removed. Now mana based. Now actually does damage. Damage raised to 75.
- Blink: Invisibility & Evasion Teleport were removed.
- Blink: Dimension Sprint & Banish ability were added
- Blood Mage: Firewall length upped to 10 secs. Firewall now actually does damage. Damage/sec of firewall upped to 40.
- Druid of the Claw: Paw Smash added to lvl 2 & 3 bear.
- Druid of the Claw: Evasion added to lvl 2 & 3 wolf.
- Druid of the Claw: Mana costs of the morphs change a bit. Bird costs more mana.
GENERAL
- Death: If a player dies, they are properly placed in the last region they visited.
- Hero Select: Time frame to make your second click increased from .3 secs to .5 secs.
SPELL TOWER
- Turtle Shell: Damage increased to 50
TEXT COMMANDS
- Repick: If the race hasn't started you may type "repick" to pick a new hero
Fixes for version 1.0b
-Trapper: Fire trap rewritten in Jass, which should solve the disconnect issues.
Fixes for version 1.0a
GENERAL
- Players Leaving: When a player leaves, a sfx is played and text is shown. Their units are also removed.
- Triggers: Triggers cleaned up and overhauling them. Hopefully removing some bugs and the disconnect problem.
SPELL TOWER
- Reveal: Size Tripled from 900 to 2700
ENVIRONMENT
- Volcanoes: Now they won't spawn so close to the gate building regions.
Fixes for version 1.0
HEROS
- Builder: Bridge build time raised from 7 to 25
- Builder: Gate build time raised from 7 to 12
- Movement Speed Changes: Blink - reduced, Bolt - no change, Trapper - increase, Druid of the Claw - Bird reduced, Blood Mage - increased, Time Mage - Increase, Beserker - same
- Trapper: Stun Trap set time reduced from 2 sec to 1 sec
- Trapper: Fire Trap set time reduced from 3.5 sec to 2 sec
- Trapper: Fire Trap AOE increased
- Trapper: Poison Arrows now slow the target's attack and movement by 10%
- Trapper/Blood Mage: Panther added to Trapper. Removed from Blood Mage
- Trapper: Summon Panther works differently. When you summon your panther, it is permanent. If it dies, you may summon it again.
- Blood Mage: Energy transfer rate raised from 1 to 1.5
- Blood Mage: Firewall AOE increased
- Blood Mage: Added Lightning Bolt Spell
- Beserker: Critical Jump is now mana based.
- Time Mage: Reverse Time is now mana based.
SPELL TOWER
- Red Turtle Shell: doesn't get Immolation until 6 seconds
after created. Stun increased from 3 seconds to 4.
- Red Turtle Shell: Turtle is spawned 1 region ahead of you, so you aren't always getting in its way.
- Zap: New spell added to tower
- Holy Light: New spell added to tower
ENVIRONMENT
- Ancient Protectors: Now only attack the 1st place player
- Dragons: Damage increased by 3
- Blizzards: AOE of blizzards increased. Number of blizzards increased.
GENERAL
- Death: If you manage to die in the water (e.g. Critical jump), you are now resurrected to your last visited region.
- Death: Resurrection time increased from 8 secs to 14 secs.